Update 2.6.1 (or 1.43 for PS4 users) will bring back Festival of the Lost, a Halloween event for Destiny 2. This update will also usher in changes to the combat Sandbox, which will balance how Guardians and Strikers play in PVE and PVP.
Here’s all the new content, the patch notes and everything we know about Destiny 2 update 2.6.1.
NEW DESTINY 2 CONTENT
New Dungeon. A new dungeon is also opens up today for willing fireteams or brave Guardians who want to tackle it alone. Speak with Eris; she knows the way.
New Crucible Mode: Momentum. Lord Shaxx is mixing things up in the Crucible with a new mode called Momentum Control. While Mayhem puts focus on Supers, Momentum shifts your focus to gunplay. This is a fast-paced, hair-on-fire experience where the lethality of all weapons has been cranked to 11. You’re incentivized to be aggressive as you defeat other Guardians to earn charged melees, grenades, and Supers.
New Exotic. It’s time for you to go out and claim the Xenophage as your own.
Festival of the Lost. This holiday is a time for Guardians to don irreverent masks and celebrate the memories of those that are lost. As a growing threat looms ever-present, return to the Tower, grab some candy, and remind yourself what you’re fighting for. Decorations for the Tower, the Haunted Forest, new customizations for your gear, and more await your celebration.
DESTINY 2 UPDATE 2.6.1 PATCH NOTES
The first part of the upcoming update was resolving some issues preventing players from unlocking forges, abandoning certain quests and more. Here are some highlights from Bungie:
Resolved an issue that prevented some veteran players from unlocking Black Armory forges and completing the Mysterious Box quest for Izanagi’s Burden. Resolved an issue that prevented players from abandoning the Mysterious Box quest for Izanagi’s Burden on alt characters—it will be retrievable from Ada-1. Resolved an issue where the Exodus Black destination quest could not be recovered if abandoned—it will be retrievable from Failsafe. Resolved an issue which prevented some players from earning the “Silimar’s Design” Triumph—this Triumph will unlock retroactively for eligible players. Resolved an issue causing daily bounties from Eris Morn and the Lectern of Enchantment to rotate weekly. Resolved an issue that increased load times for previewing gear while traveling between destinations.
COMBAT SYSTEMS
Abilities
For developer commentary, please see the This Week at Bungie – 10/17/2019 blog article.
Striker—Code of the Juggernaut (Bottom Path)
Trample:
Reduced amount returned possible per kill from 15% to 13% (before diminishing returns)Reduced the low end of the diminishing returns from 5% to 3. 25%Changed the kills for the diminishing returns by splitting them out between players and combatantsWas previously 15 kills; is now 14 combatant kills or 7 opposing Guardian kills (opposing Guardians count 2x toward diminishing returns)Tuned the amount of Super energy returned per killCost of Light attack in Super increased by 50% from 2% to 3%Regeneration on kill no longer procs on Super kills
Dawnblade—Attunement of Flame (Bottom Path)
Everlasting Flames:
Increased the low end of the diminishing returns from 0. 75% to 0. 95%Changed the kills for the diminishing returns by splitting them out between players and combatantsPreviously it was 30 kills. Now it is 21 combatant kills or 7 opposing Guardian kills (opposing Guardians count 3x toward diminishing returns)Tuned the amount of Super energy returned per kill (handled differently than Striker as this attack is an AoE)
Sentinel—Code of the Protector (Top Path)
Ward of Dawn:
Armor of Light timer now correlates with the life of the Ward of DawnParticle FX move more rapidly toward the end of the Ward of Dawn’s life
Nightstalker—Way of the Wraith (Middle Path)
Shattering Strike:
Shattering Strike lasts the proper 9 seconds once againFixed a bug in which Shattering Strike activation window was reduced to 3 seconds along with Truesight
Shoulder Charge
We’ve removed a bug that allowed players to shoot immediately before activating shoulder charge, which allowed players to apply the 1–2 Punch damage buff to shoulder charge.
Weapons
ExoticsJötunnFixed an issue that caused this weapon to impact multiple times at close rangesDivinityIncreased the Weaken effect from 25% to 30%NOTE: The Weaken effect from Judgment is not intended to stack with other Weaken effects. This issue will be fixed at a later date. The “cage” will still appear and act as a precision weak point in these cases, but the multipliers themselves will not stack. Fixed an issue where Destiny 2 would crash if this weapon was combined with target-marking effects such as Vengeance (One-Eyed Mask)DeathbringerFixed the reload timing on this weaponNOTE: This also affects other Rocket Launchers that share the same reload animationLegendaryAdhortativeFixed an issue that would cause the leaves on this weapon to distort visuallyProphet of DoomFixed an issue with the placement of shells during the reload animationHushFixed a bug that prevented Archer’s Gambit from activating if the player manually un-draws their Bow and starts sprinting at the same time
Armor
Sealed Ahamkara’s Grasps now have a short cooldown period between perk activationsStats and PerksArmor 2. 0 mods that trigger on orb collection or using your class ability now no longer stack with their pre-Armor 2. 0 versionsPre-Armor 2. 0 Exotics now have correct stat packagesArmor 1. 0 Traction perk applies +5 Mobility, in line with Armor 2. 0 Traction mod
PC
Steam
Blocking communication with players in Steam will now block/mute players in Destiny 2Added functionality for /addfriend and /removefriend commands/addfriend [ PlayerName ]/removefriend [ PlayerName ]Note: Players must be in one of your rosters (fireteam, friends, or clan) in order to add/remove them as a friend. Added functionality for /invite command/invite [ PlayerName ]Note: Players must be in one of your rosters (fireteam, friends, or clan) in order to invite them by player name. /invite [ SteamID ]Note: You can invite players by SteamID, regardless of whether they’re in your roster or not. Players can now /invite and /join another player regardless of their Steam online status (online, invisible, or offline)/help description updated to reflect new changes to commands
INVESTMENT
Ornaments
When an ornament has been applied to a weapon or armor item, its icon will now update to reflect the currently equipped ornamentUniversal ornament packages that have been purchased but not opened now properly indicate they are owned in the Eververse store
Season Pass
The Vow’s catalyst quest step now properly references “strike playlists” rather than the erroneous “strike activities"The Season Pass bonus Catalyst quest boost omega now properly describes is progression acceleration as “quadruples” rather than the erroneous “triples"The Exotic ship Never Live It Down now properly displays its name in the lore tab title section
Power and Progression
Exotic quest “Symphony of Death” awards more XP than intended; set this to be the same as other Exotic questsExotic quest “Make Bows, Not War” awards more XP than intended; set this to be the same as other Exotic questsIncreased the Power of gear awarded by “Invitations of the Nine” bounties “Into the Unknown” to be powerful
Nightmare Hunts
Increased the damage multiplier granted by Unstable Essence at difficulty levels Hero, Legend, and MasterAdjusted Unstable Essence to be significantly more effective against Nightmares than Nightmare BossesThe Swordbearer Nightmare’s Sword in Nightmare Hunt: Despair now drains half as fast once a player equips itNavigation waypoint added to Nightmare Hunt: Servitude to help guide players more effectively toward the final encounterHunts now have idle protection; idle players will not receive rewards
Raids
Garden of SalvationEncounter rewards are now delivered as engrams instead of directly granted in the loot feedFixed an exploit where Cyclopes could be knocked off of their towers in the final encounterIncreased the radius for Relay Defender and Enhanced Relay Defender modsFixed an issue where music would not start properly when players enter the final boss arenaFixed an issue where Consecrated Mind could slam into walls during DPSFixed an issue where geometry in the final encounter space could appear completely black when being removed or recreatedFixed an issue where weekly challenge rewards could be re-earned repeatedly by deleting and creating new charactersLast WishApprentice Guide and Journeyman Guide emblem variants will appear in collections after players discover them.
Destinations
MoonFixed an issue where the first Shadowkeep campaign quest step “In Search of Answers” could go to Postmaster if player’s quests inventory was fullAffected players can now recover the Shadowkeep campaign quest from Eris in the “Abandoned Quests” section"Essence of Vanity” pursuit now displays number of Sniper Rifle kills required for completion; it will now display progress out of 25 instead of just progressLost Ghost Traces will no longer drop after all Dead Ghosts have been found; extra Traces will be removed from inventory when the last Dead Ghost is foundFixed an issue in which using the Firewall Data Fragment in the K1 Revelation Lost Sector didn’t have a chance of providing a Cleansed Essence after three weeks of completionsFixed an issue where Cross Save-enabled players could turn in a cleansed Essence to the Lectern of Enchantment and receive no rewardsIf playing on a platform on which you don’t own Shadowkeep, the Lectern will no longer show the Essence reward screenTo receive the reward, log on to the platform on which you own Shadowkeep and visit the LecternFixed an issue where daily bounties for both Eris and the Lectern of Enchantment were rotating weekly instead of dailyFixed an issue where the Moon bounty “Tidal Lock” would progress only in Nightmare Hunts; it will now progress anywhere on the MoonPhantasmal Core stack cap raised from 3 to 999Triumph “Lore of Luna” now progresses when scan patrols are completed in Sorrow’s Harbor. Removed blank, unobtainable page from lore book “Unveiling"Fixed an issue where players who finished their bunny collection faster than expected weren’t awarded with the “Lunar Gloom” shaderOn login, affected players will have a stack of five of this shader in their inventory and unlocked in CollectionsBlack Armory (Misc)Quests for Gofannon and Izanami forges still existed on veteran characters who were on steps that could not be progressed; those steps have been removed from the players inventoriesFixed an issue where players could not acquire nor complete the Key Mold quest for Izanagi’s BurdenThe Lock and Key (Mysterious Box) quest can be abandoned; players can reacquire the abandoned quest at Ada-1The “Harvest Time” bounty will now progress when collecting Helium FilamentsDreaming CityBalanced Awoken Talisman has been removed from veteran players’ inventories; it is no longer needed to access Dreaming City/Shattered Throne/Wish Ender questFixed a bug that allowed players to loot the Orrery chest an unlimited number of timesShattered ThroneFixed an issue where, upon defeating Dul Incaru at the end of Shattered Throne, players could return to orbit and have a checkpoint for the activity; defeating the boss will now immediately complete the activity and award creditNessusExodus Black world quest turn-in step can be recovered from Failsafe if players abandon itMars and MercuryHeroic adventures will now be available on their respective destinations when Mars or Mercury are featured as a FlashpointEDZFixed an issue where the “Enhance” quest was no longer available
Reckoning
Fixed an issue where Warlocks who wagered Weak Motes in Reckoning were incorrectly being rewarded Titan gearIncreased stack size of Gambit Prime Synths to 999
Crucible
Fixed an exploit in Countdown that allowed the defending team to get free wins by continuously swapping gear between roundsFixed an issue that prevented some players from earning the Silimar’s Design Iron Banner Triumph; the Triumph will be awarded retroactively to any players who encountered this issue
Vendors
Benedict 99-40Removed initial Vendor Challenge from Benedict 99-40Ada-1Removed challenge from Black Armory Forge unlock questWeekly Black Armory bounties now award Black Armory armor piecesYuna (IGR Only)Yuna’s inventory is now updated to vend Armor 2. 0 versions of Exotic armorEris and Rune TableDaily bounties will now rotate daily, as opposed to weekly
General
Fixed an issue where Gyro Ghost Shell’s rings would animate improperly when summonedIncreased idle protections across numerous PvE playlistsPlay the game, get rewardsSeriously, just play the gameDon’t leave your team hangingIt’s not very niceThe Traitor’s Fate sword is no longer marked as “Requires Exclusive Item” and can be successfully equipped
Lore Tabs
Added Lore Tabs for the following Shadowkeep rewards:Legendary Garden of Salvation rewards15 unique lore tabsDivinityMonte CarloDeathbringerLeviathan’s BreathEriana’s VowAssassin’s CowlPhoenix CradleStormdancer’s BraceNever Live It Down
ACTIVITIES
Crucible
ControlHeavy Ammo initial spawn changed to 60 seconds (was 45 seconds)Iron Banner ControlHeavy Ammo initial spawn changed to 60 seconds (was 45 seconds)Heavy Ammo additional spawning changed to every 120 seconds (was every 60 seconds)SurvivalHeavy Ammo initial spawn changed to 60 seconds (was 30 seconds)Reduced the amount of Heavy Ammo granted to match Elimination and 6v6 modes
UI SYSTEMS
Accessibility
Added accessibility options for subtitles, which are available during account creation and the Settings screenThe options add the ability for players to change the font size, font color, subtitle background style, and subtitle background opacityAdded the continuous tabbing when tabbing past each end of the DirectorReorganized some of the Settings on PC to better organize where certain options are sortedChanged the text opacity for the menu navigation bar to improve visibility with certain emblem themes
General
Forsaken subclasses will display the correct Super icon in the PvP HUD; all Sentinal and Arcstrider subclasses still use the same Super icon for each of their three subclasses; these Supers will have new iconsThundercrashBurning MaulBlade BarrageSpectral BladesNova WarpWell of RadianceChaos ReachFixed an issue that increased loading times for gear preview while in space flightAdded protections against intense strobe effects that can be encountered if the player’s health is near the shield break threshold and the player has a damage-over-time effect and a healing effect active at the same timeFixed an issue where the page pips in the Quest tab would become highlighted when selecting on the screenFixed an issue where the Strike node on the Moon map would not show a breadcrumb icon during the Shadowkeep campaignFixed an issue where icons on the Season Pass would load at different timesFixed an issue where Cross Saved accounts would show incorrect namesRemoved the inaccurate “Season Rank” display while inspecting another playerFixed an issue where equipping an already-acquired emblem would cause the loot stream notification to appearFixed an issue where Destiny Guardians was not being displayed for the Korea regionFixed an issue where gearset icons (such as Gambit Prime or Revelry armor) on the character screen would have empty spaces between themChanged the objective text on the Cache Out bounty to “Chests looted"Fixed an issue where the Spell of Abolition emote wasn’t showing in the emote feed
Destiny 2 is available now for PS4, Xbox One and PC.
What do you think of this latest Destiny 2 update? Let us know in the comments section.